Sorcerer

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Sorcerers casty cast

Abilities

As you progress through the continent of Ladis, you will acquire skills and shape your character by choosing from a pool of skills. Once purchased, you can swap the skills any time you're in town, but once you venture out into the world, your build is set.

Basic Abilities

BLAST (Class Specialty)

SOR-blast0.gif Blast I - 0 XP - 1X Level DMG

SOR-blast1.gif Blast II - 500 XP - 2X Level DMG

SOR-blast2.gif Blast III - 5000 XP - 3X Level DMG

ATTACK

Basic attack - Though a Sorcerer is usually untrained in the martial arts, it is not unwise for any individual to familiarize themselves with the basics of weapon utility.

Attack1.gif Attack I - 100 XP - WEP

Attack2.gif Attack II - 500 XP - 1D4+WEP

Attack3.gif Attack III - 1500 XP - 2D4+WEP

Arcane Specialty

BEAM

RAIN 60 Mana

You conjure a soft, rolling rain that pleases the wildlife and calms the nerves of your teammates. Or a horrifying whirlwind of swords and daggers. Your choice.

SOR-rain1.gif Rain - 500 XP

SOR-rain2.gif Heavy Rain - 5000 XP

FREEZE

FLAME

Enchantment Specialty

TRANSFORM

INSIGHT

SUMMON

INVISIBILITY

INVISIBILITY

HASTE

TELEPORT

LEVITATE

ENCHANT

ENAMOUR

Necromancy Specialty

- "...the shadows parted and from their wake spawned a corpse, upright and slack-jawed, shambling like a scarecrow in the wind. Its eyes were soulless and empty—its skin whithered and shrivelled. Its purposeless footsteps, torn and whithered, sopped onto the dead, musty ground. A moan wet with ignorance bellowed, as the creature's gaping maw lead waste to the air, ahead."

LICH