Rogue

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"...in my early days, my head would reel - Thieves! Miscreants! Scoundrels! Who were they to take such fine things from someone who worked so hard?--someone who toiled and slaved, practiced and saved. Naive was I, letting their work go unnoticed and unappreciated."

- Vernin, The Sabotage of Ladis (551)

Rogues are sneaky. They're fuckin' assholes. Or, they're partiers. They're Bards. They're Traders. Politicians... sometimes. But mostly, they're whatever they want to be at any moment's notice. To be a rogue is to live on the fringe of society and oftentimes hide in plain view - their craft is people while their strength is their solitude. The closer a rogue is to someone, the more vulnerable the rogue becomes. Rogues know and live by this.

Abilities

Basic Abilities

BLAST (Class Specialty)

ATTACK

Class Specialty (CS) - Rogues use Strength and either weapon to strike at their target. Oftentimes, thanks to their discretion and precision, they can inflict more damage than other classes.

Attack1.gif CS Attack I - 0 XP - 2D6+WEP

Attack2.gif CS Attack II - 100 XP - 4D6+WEP

Attack3.gif CS Attack III - 500 XP - 4D12+WEP

Attack4.gif CS Attack IV - 1500 XP - 4D20+WEP

Attack5.gif CS Attack V - 5000 XP - 6D20+WEP


Agent Specialty

Bardic Specialty

Ranger Specialty

Charmer Specialty