[[Combat]] in [[The Godless Age]] is both rigid and flexible, depending on the situation. Usually, combat follows an order of operations. But sometimes, combat can be more malleable, depending upon the situation, as well as the [[GM]] and the campaign. | [[Combat]] in [[The Godless Age]] is both rigid and flexible, depending on the situation. Usually, combat follows an order of operations. But sometimes, combat can be more malleable, depending upon the situation, as well as the [[GM]] and the campaign. |